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Odium
A fast paced Action Roguelike
Odium is my Graduation project from @Tiltan School of Design & Visual Communication, Where I studied for my B.Sc. in Game design.
Me and my team decided to put in extra effort and launch our game on Steam, launch day was 21.10.22!
Odium is a fast paced Action Roguelike game, following Chris's life as a bullied child, in a subtle and parodic interpretation of his subconscious release of anger and frustration from his life inside his dreams.
I oversaw everything from concept to release.
Position: Producer, Designer and much more :D



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